• 个人简介

    这个人很有防范意识

    奋斗吧,少年!

    无情未必真豪杰,怜子如何不丈夫。
    
    其实地上本没有路,走的人多了,也便成了路。
    
    惟有民魂是值得宝贵的,惟有他发扬起来,中国才有真进步。
    
    我们从古以来,就有埋头苦干的人,又拼命硬干的人,有为民请命的人,有舍身求法的人……这就是中国的脊梁
    

    Brave.滴所有temege账号

    我滴洛谷

    庄力滴洛谷

    我滴oiClass

    庄力滴oiClass

    NOI大纲

    狼人杀:

    #include<bits/stdc++.h>
    #include<cstdio>
    #include<cstdlib>
    #include<ctime>
    #include<windows.h>
    using namespace std;
    struct IDname
    {
        int geshu;
        string NAME;
    };
    IDname jue_se[100];
    struct ID
    {
        int num;
        bool life;
        string name;
        int know;
        int how;
    };
    ID player[21];
    int n, MY, kill1, kill2;
    char a;
    bool jieyao = 1, duyao = 1;
    int lieren, shouwei = 0;
    void init1()
    {
        jue_se[1].NAME = "村民 ";
        jue_se[2].NAME = "狼人 ";
        jue_se[3].NAME = "女巫 ";
        jue_se[4].NAME = "预言家 ";
        jue_se[5].NAME = "猎人 ";
        jue_se[6].NAME = "守卫 ";
    }
    void init2(int nn)
    {
        switch (nn)
        {
        case 6:
            jue_se[1].geshu = 3;
            jue_se[2].geshu = 2;
            jue_se[3].geshu = 1;
            jue_se[4].geshu = 0;
            jue_se[5].geshu = 0;
            jue_se[6].geshu = 0;
            break;
        case 7:
            jue_se[1].geshu = 3;
            jue_se[2].geshu = 2;
            jue_se[3].geshu = 1;
            jue_se[4].geshu = 1;
            jue_se[5].geshu = 0;
            jue_se[6].geshu = 0;
            break;
        case 8:
            jue_se[1].geshu = 3;
            jue_se[2].geshu = 3;
            jue_se[3].geshu = 1;
            jue_se[4].geshu = 1;
            jue_se[5].geshu = 0;
            jue_se[6].geshu = 0;
            break;
        case 9:
            jue_se[1].geshu = 3;
            jue_se[2].geshu = 3;
            jue_se[3].geshu = 1;
            jue_se[4].geshu = 1;
            jue_se[5].geshu = 1;
            jue_se[6].geshu = 0;
            break;
        case 10:
            jue_se[1].geshu = 4;
            jue_se[2].geshu = 3;
            jue_se[3].geshu = 1;
            jue_se[4].geshu = 1;
            jue_se[5].geshu = 1;
            jue_se[6].geshu = 0;
            break;
        case 11:
            jue_se[1].geshu = 4;
            jue_se[2].geshu = 4;
            jue_se[3].geshu = 1;
            jue_se[4].geshu = 1;
            jue_se[5].geshu = 1;
            jue_se[6].geshu = 0;
            break;
        case 12:
            jue_se[1].geshu = 4;
            jue_se[2].geshu = 4;
            jue_se[3].geshu = 1;
            jue_se[4].geshu = 1;
            jue_se[5].geshu = 1;
            jue_se[6].geshu = 1;
            break;
        default:
            cout << "输入错误,再见" << endl;
            exit(0);
            break;
        }
    }
    int van[10] = { 7,4,6,43,35,1,2,8,20,19 };
    void init3(int nn)
    {
        srand(time(0));
        Sleep(rand() % 44);
        int x = 10000;
        int t = rand();
        srand(time(NULL));
        int y = van[(rand() % 100 * van[rand() % 10] + t) % 10];
        if (nn <= 6)
            x = abs(x * 6 / y) % 3 + 1;
        else if (nn <= 8)
            x = abs(x * 7 / y) % 4 + 1;
        else if (nn <= 11)
            x = abs(x * 8 / y) % 5 + 1;
        else if (nn <= 14)
            x = abs(x * 9 / y) % 6 + 1;
        do
        {
            if (nn <= 6)
                x = x % 3 + 1;
            else if (nn <= 8)
                x = x % 4 + 1;
            else if (nn <= 11)
                x = x % 5 + 1;
            else if (nn <= 14)
                x = x % 6 + 1;
            if (jue_se[x].geshu > 0)
            {
                player[nn].name = jue_se[x].NAME;
                if (player[nn].name == "猎人 ")
                    lieren = nn;
                if (player[nn].name == "守卫 ")
                    shouwei = nn;
                player[nn].life = 1;
                player[nn].num = nn;
                player[nn].know = 0;
                jue_se[x].geshu--;
                player[nn].how = 0;
                break;
            }
        } while (jue_se[x].geshu == 0);
    }
    void printhhh()
    {
        int cm = 0;
        int sz = 0;
        for (int i = 1; i <= n; i++)
        {
            if (player[i].life == 0)
                continue;
            else if (player[i].name == "村民 ")
                cm++;
            else if (player[i].name == "女巫 " || player[i].name == "预言家 " || player[i].name == "猎人 " || player[i].name == "守卫 ")
                sz++;
        }
        if (sz == 0 || cm == 0)
            cout << "狼人阵营胜利" << endl;
        else
            cout << "好人阵营胜利" << endl;
        for (int i = 1; i <= n; i++)
        {
            cout << left << setw(3) << player[i].num << ": " << player[i].name << " ";
            if (player[i].life == 0)
                cout << "死亡" << "\t";
            else
                cout << "存活" << "\t";
            if (player[i].how == 0)
                cout << "最终存活 " << endl;
            else if (player[i].how == 1)
                cout << "最终被狼人杀死" << endl;
            else if (player[i].how == 2)
                cout << "最终被投票投死" << endl;
            else if (player[i].how == 3)
                cout << "最终被女巫毒死" << endl;
            else if (player[i].how == 4)
                cout << "最终被猎人射杀" << endl;
        }
        system("pause");
        system("pause");
        system("pause");
    }
    void print(int day, int ti)
    {
        HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
        if (ti == 0)
            SetConsoleTextAttribute(handle, BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_INTENSITY);
        else
            SetConsoleTextAttribute(handle, FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
        cout << "\t\t\t\t第" << day << "天 ";
        if (ti == 0)
            cout << "白天" << endl;
        else
            cout << "夜晚" << endl;
        cout << "我的位置:" << MY << "号" << endl;
        for (int i = 1; i <= 6; i++)
        {
            cout << player[i].num << "号位 ";
        }
        cout << endl;
        for (int i = 1; i <= 6; i++)
        {
            if (player[i].life == 1)
            {
                if (ti == 0)
                    SetConsoleTextAttribute(handle, BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_INTENSITY | FOREGROUND_GREEN);
                else
                    SetConsoleTextAttribute(handle, FOREGROUND_INTENSITY | FOREGROUND_GREEN);
                cout << "存活 ";
            }
            else
            {
                if (ti == 0)
                    SetConsoleTextAttribute(handle, BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_INTENSITY | FOREGROUND_RED);
                else
                    SetConsoleTextAttribute(handle, FOREGROUND_INTENSITY | FOREGROUND_RED);
                cout << "已死亡 ";
            }
        }
        if (ti == 0)
            SetConsoleTextAttribute(handle, BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_INTENSITY);
        else
            SetConsoleTextAttribute(handle, FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
        cout << endl;
        for (int i = 1; i <= 6; i++)
        {
            if (player[i].know == 0)
                cout << "未知 ";
            else if (player[i].know == 1)
            {
                if (player[i].name == "狼人 ")
                    cout << "狼人 ";
                else
                    cout << "好人 ";
            }
            else if (player[i].know == 2)
                cout << player[i].name << " ";
        }
        cout << endl << endl;
        for (int i = 7; i <= n; i++)
        {
            if (i < 10)
                cout << player[i].num << "号位 ";
            else
                cout << player[i].num << "号位 ";
        }
        cout << endl;
        for (int i = 7; i <= n; i++)
        {
            if (player[i].life == 1)
            {
                if (ti == 0)
                    SetConsoleTextAttribute(handle, BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_INTENSITY | FOREGROUND_GREEN);
                else
                    SetConsoleTextAttribute(handle, FOREGROUND_INTENSITY | FOREGROUND_GREEN);
                cout << "存活 ";
            }
            else
            {
                if (ti == 0)
                    SetConsoleTextAttribute(handle, BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_INTENSITY | FOREGROUND_RED);
                else
                    SetConsoleTextAttribute(handle, FOREGROUND_INTENSITY | FOREGROUND_RED);
                cout << "已死亡 ";
            }
        }
        if (ti == 0)
            SetConsoleTextAttribute(handle, BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_INTENSITY);
        else
            SetConsoleTextAttribute(handle, FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
        cout << endl;
        for (int i = 7; i <= n; i++)
        {
            if (player[i].know == 0)
                cout << "未知 ";
            else if (player[i].know == 1)
            {
                if (player[i].name == "狼人 ")
                    cout << "狼人 ";
                else
                    cout << "好人 ";
            }
            else if (player[i].know == 2)
                cout << player[i].name << " ";
        }
        cout << endl << endl;
    }
    int shou = 0;
    void shoushui(int hhh, int hhhh)
    {
        int x;
        Sleep(3000);
        system("cls");
        print(hhh, hhhh);
        cout << "守~卫~请~睁~眼~~~" << endl;
        Sleep(3000);
        system("cls");
        print(hhh, hhhh);
        if (MY == shouwei && player[MY].life == 1)
        {
            cout << "请问你要守护谁?" << endl << "输入:";
            cin >> x;
            while (x == shou || x<1 || x>n || player[x].life == 0)
            {
                cout << "输入错误,请重新输入" << endl << "输入:";
                cin >> x;
            }
            shou = x;
        }
        else if (player[shouwei].life == 1)
        {
            cout << "请问你要守护谁?" << endl;
            Sleep(rand() % 98);
            srand(time(0));
            x = rand() % n + 1;
            while (x == shou || player[x].life == 0)
            {
                Sleep(rand() % 98);
                srand(time(0));
                x = rand() % n + 1;
            }
            shou = x;
        }
        else
        {
            cout << "请问你要守护谁?" << endl;
            Sleep(3000);
            shou = -1;
        }
        Sleep(3000);
        system("cls");
        print(hhh, hhhh);
        cout << "守~卫~请~闭~眼~~~" << endl;
    }
    struct tou
    {
        int xxx;
        int num;
        int toupiaoquan;
    };
    tou TOU[13];
    bool cmp(tou x, tou y)
    {
        if (x.xxx == y.xxx)
            return x.num < y.num;
        return x.xxx > y.xxx;
    }
    bool cmp1(tou x, tou y)
    {
        return x.num < y.num;
    }
    void toupiao(int ddd, int nnn)
    {
        //--------1--------
        int x;
        Sleep(2000);
        system("cls");
        print(ddd, nnn);
        cout << "现在大家请投票";
        for (int i = 1; i <= 3; i++)
        {
            cout << ".";
            Sleep(500);
        }
        cout << endl;
        for (int i = 1; i <= n; i++)
        {
            TOU[i].num = i;
            TOU[i].toupiaoquan = 1;
            TOU[i].xxx = 0;
        }
        for (int i = 1; i <= n; i++)
        {
            if (player[i].life == 1)
            {
                Sleep(3000);
                if (i == MY)
                {
                    cout << "请投票...(0弃权)" << endl;
                    cin >> x;
                    while (player[x].life == 0 && x != 0)
                    {
                        cin >> x;
                    }
                    if (x == 0)
                        cout << MY << "号玩家弃权" << endl;
                    else
                        cout << MY << "号玩家投给了" << x << "号玩家" << endl;
                }
                else
                {
                    srand(time(0));
                    if (player[i].name == "狼人 ")
                    {
                        x = rand() % (n + 1);
                        while (x != 0 && (player[x].life == 0 || player[x].name == "狼人 " || x == i))
                        {
                            Sleep(rand() % 98);
                            srand(time(0));
                            x = rand() % (n + 1);
                        }
                        if (x == 0)
                            cout << i << "号玩家弃权" << endl;
                        else
                            cout << i << "号玩家投给了" << x << "号玩家" << endl;
                    }
                    else if (player[i].name == "预言家 ")
                    {
                        x = rand() % (n + 1);
                        while (x != 0 && (player[x].life == 0 || player[x].name != "狼人 " || x == i))
                        {
                            Sleep(rand() % 98);
                            srand(time(0));
                            x = rand() % (n + 1);
                        }
                        if (x == 0)
                            cout << i << "号玩家弃权" << endl;
                        else
                            cout << i << "号玩家投给了" << x << "号玩家" << endl;
                    }
                    else
                    {
                        x = rand() % (n + 1);
                        while (x != 0 && (player[x].life == 0 || x == i))
                        {
                            Sleep(rand() % 98);
                            srand(time(0));
                            x = rand() % (n + 1);
                        }
                        if (x == 0)
                            cout << i << "号玩家弃权" << endl;
                        else
                            cout << i << "号玩家投给了" << x << "号玩家" << endl;
                    }
                }
                if (x != 0)
                    TOU[x].xxx++;
            }
        }
        Sleep(3000);
        sort(TOU + 1, TOU + n + 1, cmp);
        if (TOU[2].xxx != TOU[1].xxx)
        {
            cout << "投票结束," << TOU[1].num << "号投票出局" << endl;
            player[TOU[1].num].life = 0;
            player[TOU[1].num].how = 2;
            Sleep(3000);
            return;
        }
        else
        {
            TOU[1].toupiaoquan = 0;
            TOU[2].toupiaoquan = 0;
            system("cls");
            print(ddd, nnn);
            cout << TOU[1].num << "号," << TOU[2].num << "号";
            int i;
            for (i = 3; i <= n; i++)
            {
                if (TOU[i].xxx == TOU[1].xxx)
                {
                    TOU[i].toupiaoquan = 0;
                    cout << "," << TOU[i].num << "号";
                }
                else
                    break;
            }
            if (i == n + 1)
            {
                for (int i = 1; i <= n; i++)
                    TOU[i].toupiaoquan = 1;
            }
            cout << "平票" << endl;
        }
        //--------2--------
        sort(TOU + 1, TOU + n + 1, cmp1);
        cout << "请再次投票";
        for (int i = 1; i <= 3; i++)
        {
            cout << ".";
            Sleep(500);
        }
        cout << endl;
        for (int i = 1; i <= n; i++)
        {
            if (player[i].life == 1 && TOU[i].toupiaoquan == 1)
            {
                Sleep(3000);
                if (i == MY)
                {
                    cout << "请投票...(0弃权)" << endl;
                    cin >> x;
                    while ((player[x].life == 0 || TOU[x].toupiaoquan == 1) && x != 0)
                    {
                        cin >> x;
                    }
                    if (x == 0)
                        cout << MY << "号玩家弃权" << endl;
                    else
                        cout << MY << "号玩家投给了" << x << "号玩家" << endl;
                }
                else
                {
                    srand(time(0));
                    if (player[i].name == "狼人 ")
                    {
                        x = rand() % (n + 1);
                        while (x != 0 && (player[x].life == 0 || player[x].name == "狼人 " || x == i || TOU[x].toupiaoquan == 1))
                        {
                            srand(time(0));
                            x = rand() % (n + 1);
                        }
                        if (x == 0)
                            cout << i << "号玩家弃权" << endl;
                        else
                            cout << i << "号玩家投给了" << x << "号玩家" << endl;
                    }
                    else if (player[i].name == "预言家 ")
                    {
                        x = rand() % (n + 1);
                        while (x != 0 && (player[x].life == 0 || player[x].name != "狼人 " || x == i || TOU[x].toupiaoquan == 1))
                        {
                            srand(time(0));
                            x = rand() % (n + 1);
                        }
                        if (x == 0)
                            cout << i << "号玩家弃权" << endl;
                        else
                            cout << i << "号玩家投给了" << x << "号玩家" << endl;
                    }
                    else
                    {
                        x = rand() % (n + 1);
                        while (x != 0 && (player[x].life == 0 || x == i || TOU[x].toupiaoquan == 1))
                        {
                            srand(time(0));
                            x = rand() % (n + 1);
                        }
                        if (x == 0)
                            cout << i << "号玩家弃权" << endl;
                        else
                            cout << i << "号玩家投给了" << x << "号玩家" << endl;
                    }
                }
                if (x != 0 && TOU[i].toupiaoquan == 1)
                    TOU[x].xxx++;
            }
        }
        Sleep(3000);
        sort(TOU + 1, TOU + n + 1, cmp);
        if (TOU[2].xxx != TOU[1].xxx)
        {
            cout << "投票结束," << TOU[1].num << "号投票出局" << endl;
            player[TOU[1].num].life = 0;
            player[TOU[1].num].how = 2;
            Sleep(3000);
            return;
        }
        else
        {
            TOU[1].toupiaoquan = 0;
            TOU[2].toupiaoquan = 0;
            system("cls");
            print(ddd, nnn);
            cout << TOU[1].num << "号," << TOU[2].num << "号";
            int i;
            for (i = 3; i <= n; i++)
            {
                if (TOU[i].xxx == TOU[1].xxx)
                {
                    TOU[i].toupiaoquan = 0;
                    cout << "," << TOU[i].num << "号";
                }
                else
                    break;
            }
            if (i == n + 1)
            {
                for (int i = 1; i <= n; i++)
                    TOU[i].toupiaoquan = 1;
            }
            cout << "平票" << endl;
        }
        //--------3--------
        sort(TOU + 1, TOU + n + 1, cmp1);
        cout << "请再次投票";
        for (int i = 1; i <= 3; i++)
        {
            cout << ".";
            Sleep(500);
        }
        cout << endl;
        for (int i = 1; i <= n; i++)
        {
            if (player[i].life == 1 && TOU[i].toupiaoquan == 1)
            {
                Sleep(3000);
                if (i == MY)
                {
                    cout << "请投票...(0弃权)" << endl;
                    cin >> x;
                    while ((player[x].life == 0 || TOU[x].toupiaoquan == 1) && x != 0)
                    {
                        cin >> x;
                    }
                    if (x == 0)
                        cout << MY << "号玩家弃权" << endl;
                    else
                        cout << MY << "号玩家投给了" << x << "号玩家" << endl;
                }
                else
                {
                    srand(time(0));
                    if (player[i].name == "狼人 ")
                    {
                        x = rand() % (n + 1);
                        while (x != 0 && (player[x].life == 0 || player[x].name == "狼人 " || x == i || TOU[x].toupiaoquan == 1))
                        {
                            srand(time(0));
                            x = rand() % (n + 1);
                        }
                        if (x == 0)
                            cout << i << "号玩家弃权" << endl;
                        else
                            cout << i << "号玩家投给了" << x << "号玩家" << endl;
                    }
                    else if (player[i].name == "预言家 " || player[i].name == "猎人 ")
                    {
                        x = rand() % (n + 1);
                        while (x != 0 && (player[x].life == 0 || player[x].name != "狼人 " || x == i || TOU[x].toupiaoquan == 1))
                        {
                            srand(time(0));
                            x = rand() % (n + 1);
                        }
                        if (x == 0)
                            cout << i << "号玩家弃权" << endl;
                        else
                            cout << i << "号玩家投给了" << x << "号玩家" << endl;
                    }
                    else
                    {
                        x = rand() % (n + 1);
                        while (x != 0 && (player[x].life == 0 || x == i || TOU[x].toupiaoquan == 1))
                        {
                            srand(time(0));
                            x = rand() % (n + 1);
                        }
                        if (x == 0)
                            cout << i << "号玩家弃权" << endl;
                        else
                            cout << i << "号玩家投给了" << x << "号玩家" << endl;
                    }
                }
                if (x != 0 && TOU[i].toupiaoquan == 1)
                    TOU[x].xxx++;
            }
        }
        Sleep(3000);
        sort(TOU + 1, TOU + n + 1, cmp);
        if (TOU[2].xxx != TOU[1].xxx)
        {
            cout << "投票结束," << TOU[1].num << "号投票出局" << endl;
            player[TOU[1].num].life = 0;
            player[TOU[1].num].how = 2;
        }
        else
        {
            cout << "投票结束,无人出局" << endl;
        }
        Sleep(5000);
    }
    bool game_over()
    {
        int pingmin = 0;
        int langren = 0;
        int shenzhi = 0;
        for (int i = 1; i <= n; i++)
        {
            if (player[i].life == 0)
                continue;
            if (player[i].name == "狼人 ")
                langren++;
            else if (player[i].name == "村民 ")
                pingmin++;
            else if (player[i].name == "女巫 " || player[i].name == "预言家 " || player[i].name == "猎人 ")
                shenzhi++;
        }
        if (shenzhi == 0 || langren == 0 || pingmin == 0)
            return 1;
        return 0;
    }
    void night()
    {
        system("cls");
        system("color 0f");
        print(1, 1);
        cout << "天~黑~请~闭~眼~~~" << endl;
        if (n >= 12)
            shoushui(1, 1);
        Sleep(3000);
        system("cls");
        print(1, 1);
        cout << "狼~人~请~睁~眼~~~" << endl;
        if (player[MY].name == "狼人 ")
        {
            Sleep(1000);
            cout << "你的同伴有:";
            for (int i = 1; i <= n; i++)
            {
                if (i == MY)
                    continue;
                if (player[i].name == "狼人 ")
                {
                    cout << player[i].num << "号 ";
                    player[i].know = 2;
                }
            }
            Sleep(3000);
            cout << endl << "请问你们要杀谁:" << endl << "输入:";
            cin >> kill1;
            Sleep(1500);
            system("cls");
            print(1, 1);
            cout << "今晚你们要杀的是" << kill1 << "号玩家" << endl;
        }
        else
        {
            Sleep(4000);
            system("cls");
            print(1, 1);
            cout << "请问你们要杀谁?" << endl;
            do
            {
                Sleep(rand() % 18);
                srand(time(0));
                int x = rand() % n + 1;
                if (player[x].name != "狼人 " && player[x].life == 1)
                {
                    kill1 = x;
                    break;
                }
            } while (1);
            Sleep(5000);
        }
        Sleep(3000);
        system("cls");
        print(1, 1);
        cout << "狼~人~请~闭~眼~~~" << endl;
        Sleep(2000);
        system("cls");
        print(1, 1);
        cout << "女~巫~请~睁~眼~~~" << endl;
        Sleep(2000);
        system("cls");
        print(1, 1);
        if (player[MY].name == "女巫 " && player[MY].life == 1)
        {
            Sleep(1000);
            if (jieyao == 1)
            {
                cout << "今晚" << kill1 << "号玩家被杀" << endl;
                Sleep(500);
                cout << "请问你要救吗???" << endl << "A. 救 B.不救" << endl << "输入:";
                cin >> a;
                if (a == 'A')
                {
                    system("cls");
                    print(1, 1);
                    cout << "请问你要毒吗???" << endl;
                    Sleep(2000);
                    system("cls");
                    print(1, 1);
                    cout << "今晚" << kill1 << "号玩家被你解救" << endl;
                    jieyao = 0;
                    if (shou != kill1)
                        kill1 = 0;
                }
                else
                {
                    if (shou == kill1)
                        kill1 = 0;
                    Sleep(2000);
                    system("cls");
                    print(1, 1);
                    cout << "请问你要毒吗???" << endl << "A. 毒 B.不毒" << endl << "输入:";
                    cin >> a;
                    if (a == 'A')
                    {
                        cout << "请问你要毒谁???" << endl << "输入:";
                        cin >> kill2;
                        while (player[kill2].life != 1)
                        {
                            cout << "输入错误,请重新输入:" << endl;
                            cin >> kill2;
                        }
                        duyao = 0;
                    }
                }
            }
            else
            {
                if (shou == kill1)
                    kill1 = 0;
                Sleep(2000);
                system("cls");
                print(1, 1);
                cout << "请问你要毒吗???" << endl << "A. 毒 B.不毒" << endl << "输入:";
                cin >> a;
                if (a == 'A')
                {
                    cout << "请问你要毒谁???" << endl << "输入:";
                    cin >> kill2;
                    while (player[kill2].life != 1)
                    {
                        cout << "输入错误,请重新输入:" << endl;
                        cin >> kill2;
                    }
                    duyao = 0;
                }
            }
        }
        else
        {
            bool b = 0;
            cout << "请问你是否要用解药???" << endl;
            int FFF = 0, kkkk;
            for (int i = 1; i <= n; i++)
            {
                if (player[i].life == 1 && player[i].name == "村民 ")
                    FFF++;
                if (player[i].name == "女巫 ")
                    kkkk = i;
            }
            if (jieyao == 1 && player[kkkk].life == 1)
            {
                if (FFF == 1)
                {
                    if (shou == kill1)
                        jieyao = 1;
                    else
                        jieyao = 0;
                    kill1 = 0;
                    b = 1;
                }
                else
                    for (int i = 1; i <= n; i++)
                    {
                        if (player[i].name == "女巫 " && kill1 == i)
                        {
                            kill1 = 0;
                            if (shou == kill1)
                                jieyao = 1;
                            else
                                jieyao = 0;
                            b = 1;
                            break;
                        }
                        else if (player[i].name == "预言家 " && kill1 == i)
                        {
                            kill1 = 0;
                            if (shou == kill1)
                                jieyao = 1;
                            else
                                jieyao = 0;
                            b = 1;
                            break;
                        }
                    }
            }
            Sleep(3000);
            if (b == 0 && duyao == 1 && player[kkkk].life == 1)
            {
                system("cls");
                print(1, 1);
                cout << "请问你是否要用毒药???" << endl;
                srand(time(0));
                int x = rand() % 2;
                Sleep(1500);
                cout << "请问你要毒谁???" << endl;
                if (x == 1)
                {
                    duyao = 0;
                    int y = rand() % n + 1;
                    while ((player[y].name == "女巫 " || player[y].name == "预言家 " || y == kill1) || player[y].life == 0)
                        y = rand() % n + 1;
                    kill2 = y;
                }
            }
            else
            {
                Sleep(3000);
                system("cls");
                print(1, 1);
                cout << "请问你是否要用毒药???" << endl;
                Sleep(3000);
                cout << "请问你要毒谁???" << endl;
                Sleep(3000);
            }
        }
        Sleep(3000);
        system("cls");
        print(1, 1);
        cout << "女~巫~请~闭~眼~~~" << endl;
        if (n > 6)
        {
            Sleep(3000);
            system("cls");
            print(1, 1);
            cout << "预~言~家~请~睁~眼~~~" << endl;
            if (player[MY].name == "预言家 ")
            {
                Sleep(3000);
                cout << "请问你想查验谁???" << endl << "输入:";
                int x;
                cin >> x;
                player[x].know = 1;
                Sleep(2000);
                system("cls");
                print(1, 1);
                cout << "他的身份是:";
                if (player[x].name == "狼人 ")
                    cout << "狼人" << endl;
                else
                    cout << "好人" << endl;
                Sleep(3000);
            }
            else
            {
                Sleep(3000);
                cout << "请问你想查验谁???" << endl;
                Sleep(3000);
                system("cls");
                print(1, 1);
                cout << "他的身份是:......";
                Sleep(3000);
            }
            Sleep(3000);
            system("cls");
            print(1, 1);
            cout << "预~言~家~请~闭~眼~~~" << endl;
        }
        Sleep(3000);
        if (kill1 != 0)
            player[kill1].life = 0;
        if (kill2 != 0)
            player[kill2].life = 0;
        player[kill1].how = 1;
        player[kill2].how = 3;
        system("cls");
        system("color F0");
        print(2, 0);
    }
    void night2(int hhh, int hhhh)
    {
        system("cls");
        system("color 0f");
        print(hhh, hhhh);
        cout << "天~黑~请~闭~眼~~~" << endl;
        if (n >= 12)
            shoushui(hhh, hhhh);
        Sleep(3000);
        system("cls");
        print(hhh, hhhh);
        cout << "狼~人~请~睁~眼~~~" << endl;
        if (player[MY].name == "狼人 " && player[MY].life == 1)
        {
            Sleep(3000);
            cout << endl << "请问你们要杀谁:" << endl << "输入:";
            cin >> kill1;
            Sleep(1500);
            system("cls");
            print(hhh, hhhh);
            cout << "今晚你们要杀的是" << kill1 << "号玩家" << endl;
        }
        else
        {
            Sleep(4000);
            system("cls");
            print(hhh, hhhh);
            cout << "请问你们要杀谁?" << endl;
            do
            {
                srand(time(0));
                int x = rand() % n + 1;
                if (player[x].name != "狼人 " && player[x].life == 1)
                {
                    kill1 = x;
                    break;
                }
            } while (1);
            Sleep(5000);
        }
        Sleep(3000);
        system("cls");
        print(hhh, hhhh);
        cout << "狼~人~请~闭~眼~~~" << endl;
        Sleep(2000);
        system("cls");
        print(hhh, hhhh);
        cout << "女~巫~请~睁~眼~~~" << endl;
        Sleep(2000);
        system("cls");
        print(hhh, hhhh);
        if (player[MY].name == "女巫 " && player[MY].life == 1)
        {
            Sleep(1000);
            if (jieyao == 1)
            {
                cout << "今晚" << kill1 << "号玩家被杀" << endl;
                Sleep(500);
                cout << "请问你要救吗???" << endl << "A. 救 B.不救" << endl << "输入:";
                cin >> a;
                if (a == 'A')
                {
                    system("cls");
                    print(hhh, hhhh);
                    cout << "请问你要毒吗???" << endl;
                    Sleep(2000);
                    system("cls");
                    print(hhh, hhhh);
                    cout << "今晚" << kill1 << "号玩家被你解救" << endl;
                    jieyao = 0;
                    if (shou != kill1)
                        kill1 = 0;
                }
                else
                {
                    if (shou == kill1)
                        kill1 = 0;
                    Sleep(2000);
                    system("cls");
                    print(hhh, hhhh);
                    cout << "请问你要毒吗???" << endl << "A. 毒 B.不毒" << endl << "输入:";
                    cin >> a;
                    if (a == 'A')
                    {
                        cout << "请问你要毒谁???" << endl << "输入:";
                        cin >> kill2;
                        while (player[kill2].life != 1)
                        {
                            cout << "输入错误,请重新输入:" << endl;
                            cin >> kill2;
                        }
                        duyao = 0;
                    }
                }
            }
            else if (duyao == 1)
            {
                if (shou == kill1)
                    kill1 = 0;
                Sleep(2000);
                system("cls");
                print(hhh, hhhh);
                cout << "请问你要毒吗???" << endl << "A. 毒 B.不毒" << endl << "输入:";
                cin >> a;
                if (a == 'A')
                {
                    cout << "请问你要毒谁???" << endl << "输入:";
                    cin >> kill2;
                    while (player[kill2].life != 1)
                    {
                        cout << "输入错误,请重新输入:" << endl;
                        cin >> kill2;
                    }
                    duyao = 0;
                }
            }
            else
            {
                Sleep(2000);
                system("cls");
                print(hhh, hhhh);
                cout << "请问你要毒吗???" << endl;
            }
        }
        else
        {
            bool b = 0;
            cout << "请问你是否要用解药???" << endl;
            int FFF = 0, kkkk;
            for (int i = 1; i <= n; i++)
            {
                if (player[i].life == 1 && player[i].name == "村民 ")
                    FFF++;
                if (player[i].name == "女巫 ")
                    kkkk = i;
            }
            if (jieyao == 1 && player[kkkk].life == 1)
            {
                if (FFF == 1)
                {
                    if (shou == kill1)
                        jieyao = 1;
                    else
                        jieyao = 0;
                    kill1 = 0;
                    b = 1;
                }
                else
                    for (int i = 1; i <= n; i++)
                    {
                        if (player[i].name == "女巫 " && kill1 == i)
                        {
                            kill1 = 0;
                            if (shou == kill1)
                                jieyao = 1;
                            else
                                jieyao = 0;
                            b = 1;
                            break;
                        }
                        else if (player[i].name == "预言家 " && kill1 == i)
                        {
                            kill1 = 0;
                            if (shou == kill1)
                                jieyao = 1;
                            else
                                jieyao = 0;
                            b = 1;
                            break;
                        }
                    }
            }
            Sleep(3000);
            if (b == 0 && duyao == 1 && player[kkkk].life == 1)
            {
                system("cls");
                print(hhh, hhhh);
                cout << "请问你是否要用毒药???" << endl;
                srand(time(0));
                int x = rand() % 2;
                Sleep(1500);
                cout << "请问你要毒谁???" << endl;
                if (x == 1)
                {
                    duyao = 0;
                    int y = rand() % n + 1;
                    while ((player[y].name == "女巫 " || player[y].name == "预言家 " || y == kill1) || player[y].life == 0)
                        y = rand() % n + 1;
                    kill2 = y;
                }
            }
            else
            {
                Sleep(3000);
                system("cls");
                print(hhh, hhhh);
                cout << "请问你是否要用毒药???" << endl;
                Sleep(3000);
                cout << "请问你要毒谁???" << endl;
                Sleep(3000);
            }
        }
        Sleep(3000);
        system("cls");
        print(hhh, hhhh);
        cout << "女~巫~请~闭~眼~~~" << endl;
        if (n > 6)
        {
            Sleep(3000);
            system("cls");
            print(hhh, hhhh);
            cout << "预~言~家~请~睁~眼~~~" << endl;
            if (player[MY].name == "预言家 " && player[MY].life == 1)
            {
                Sleep(3000);
                cout << "请问你想查验谁???" << endl << "输入:";
                int x;
                cin >> x;
                player[x].know = 1;
                Sleep(2000);
                system("cls");
                print(hhh, hhhh);
                cout << "他的身份是:";
                if (player[x].name == "狼人 ")
                    cout << "狼人" << endl;
                else
                    cout << "好人" << endl;
                Sleep(3000);
            }
            else
            {
                Sleep(3000);
                cout << "请问你想查验谁???" << endl;
                Sleep(3000);
                system("cls");
                print(hhh, hhhh);
                cout << "他的身份是:......";
                Sleep(3000);
            }
            Sleep(3000);
            system("cls");
            print(hhh, hhhh);
            cout << "预~言~家~请~闭~眼~~~" << endl;
        }
        Sleep(3000);
        if (kill1 != 0)
            player[kill1].life = 0;
        if (kill2 != 0)
            player[kill2].life = 0;
        player[kill1].how = 1;
        player[kill2].how = 3;
        system("cls");
        system("color F0");
        print(hhh + 1, 0);
    }
    bool lr = 0;
    void panduanlieren()
    {
        if (lr == 1)
            return;
        if (MY == lieren)
        {
            cout << "请射杀一名玩家" << endl;
            int x;
            cin >> x;
            while (player[x].life != 1)
            {
                cout << "输入错误,请重新输入" << endl;
                cin >> x;
            }
            Sleep(1000);
            cout << lieren << "号猎人发动技能,开枪带走了" << x << "号" << endl;
            player[x].life = 0;
            player[x].how = 4;
        }
        else if (n >= 9)
        {
            srand(time(0));
            int x = rand() % n + 1;
            while (player[x].life != 1)
            {
                x = rand() % n + 1;
            }
            Sleep(1000);
            cout << lieren << "号猎人发动技能,开枪带走了" << x << "号" << endl;
            player[x].life = 0;
            player[x].how = 4;
        }
        lr = 1;
    }
    void print1()
    {
        cout << "天亮了,昨晚";
        if (kill1 != 0 || kill2 != 0)
        {
            cout << kill1 << "号";
            if (kill2 != 0)
            {
                cout << "," << kill2 << "号";
                kill2 = 0;
            }
            cout << "被杀" << endl;
        }
        else
            cout << "是平安夜" << endl;
    }
    int main()
    {
        system("cls");
        cout << " " << "狼人杀online" << endl;
        cout << "请输入人数个数:" << endl;
        scanf("%d", &n);
        cout << "加载时间长,请耐心等待";
        init1();
        init2(n);
        int k = 1;
        do
        {
            srand(time(0));
            init3(k);
            cout << ".";
            Sleep(17);
            k++;
        } while (k <= n);
        system("cls");
        system("color F0");
        cout << "游戏即将开始";
        for (int i = 1; i <= 6; i++)
        {
            cout << ".";
            Sleep(500);
        }
        Sleep(1500);
        cout << endl << endl << "请大家查看身份牌......" << endl;
        Sleep(45);
        srand(time(0));
        MY = rand() % n + 1;
        cout << "您的身份是:" << player[MY].name << endl;
        Sleep(500);
        cout << "在" << player[MY].num << "号位上" << endl;
        system("pause");
        system("cls");
        player[MY].know = 2;
        print(1, 0);
        cout << "即将进入夜晚";
        for (int i = 1; i <= 6; i++)
        {
            cout << ".";
            Sleep(500);
        }
        night();
        print1();
        if (game_over())
        {
            Sleep(1000);
            system("cls");
            cout << "游戏结束" << endl; printhhh();
            return 0;
        }
        if (player[lieren].life == 0 && lr == 0)
        {
            panduanlieren();
        }
        if (game_over())
        {
            Sleep(1000);
            system("cls");
            cout << "游戏结束" << endl; printhhh();
            return 0;
        }
        toupiao(2, 0);
        system("cls");
        print(2, 0);
        if (game_over())
        {
            Sleep(1000);
            system("cls");
            cout << "游戏结束" << endl; printhhh();
            return 0;
        }
        else if (player[lieren].life == 0 && lr == 0)
        {
            panduanlieren();
        }
        cout << "即将进入夜晚";
        for (int i = 1; i <= 6; i++)
        {
            cout << ".";
            Sleep(500);
        }
        night2(2, 1);
        print1();
        if (game_over())
        {
            Sleep(1000);
            system("cls");
            cout << "游戏结束" << endl; printhhh();
            return 0;
        }
        if (player[lieren].life == 0 && lr == 0)
        {
            panduanlieren();
        }
        if (game_over())
        {
            Sleep(1000);
            system("cls");
            cout << "游戏结束" << endl; printhhh();
            return 0;
        }
        toupiao(3, 0);
        system("cls");
        print(3, 0);
        if (game_over())
        {
            Sleep(1000);
            system("cls");
            cout << "游戏结束" << endl; printhhh();
            return 0;
        }
        else if (player[lieren].life == 0 && lr == 0)
        {
            panduanlieren();
        }
        cout << "即将进入夜晚";
        for (int i = 1; i <= 6; i++)
        {
            cout << ".";
            Sleep(500);
        }
        night2(3, 1);
        print1();
        if (game_over())
        {
            Sleep(1000);
            system("cls");
            cout << "游戏结束" << endl; printhhh();
            return 0;
        }
        if (player[lieren].life == 0)
        {
            panduanlieren();
        }
        if (game_over())
        {
            Sleep(1000);
            system("cls");
            cout << "游戏结束" << endl; printhhh();
            return 0;
        }
        toupiao(4, 0);
        system("cls");
        print(4, 0);
        if (game_over())
        {
            Sleep(1000);
            system("cls");
            cout << "游戏结束" << endl; printhhh();
            return 0;
        }
        else if (player[lieren].life == 0 && lr == 0)
        {
            panduanlieren();
        }
        if (game_over())
        {
            Sleep(1000);
            system("cls");
            cout << "游戏结束" << endl; printhhh();
            return 0;
        }
        cout << "即将进入夜晚";
        for (int i = 1; i <= 6; i++)
        {
            cout << ".";
            Sleep(500);
        }
        night2(4, 1);
        print1();
        if (game_over())
        {
            Sleep(1000);
            system("cls");
            cout << "游戏结束" << endl; printhhh();
            return 0;
        }
        if (player[lieren].life == 0)
        {
            panduanlieren();
        }
        if (game_over())
        {
            Sleep(1000);
            system("cls");
            cout << "游戏结束" << endl; printhhh();
            return 0;
        }
        toupiao(5, 0);
        system("cls");
        print(5, 0);
        if (game_over())
        {
            Sleep(1000);
            system("cls");
            cout << "游戏结束" << endl; printhhh();
            return 0;
        }
        else if (player[lieren].life == 0 && lr == 0)
        {
            panduanlieren();
        }
        if (game_over())
        {
            Sleep(1000);
            system("cls");
            cout << "游戏结束" << endl; printhhh();
            return 0;
        }
        cout << "即将进入夜晚";
        for (int i = 1; i <= 6; i++)
        {
            cout << ".";
            Sleep(500);
        }
        night2(5, 1);
        print1();
        if (game_over())
        {
            Sleep(1000);
            system("cls");
            cout << "游戏结束" << endl; printhhh();
            return 0;
        }
        if (player[lieren].life == 0)
        {
            panduanlieren();
        }
        if (game_over())
        {
            Sleep(1000);
            system("cls");
            cout << "游戏结束" << endl; printhhh();
            return 0;
        }
        toupiao(6, 0);
        system("cls");
        print(6, 0);
        if (game_over())
        {
            Sleep(1000);
            system("cls");
            cout << "游戏结束" << endl; printhhh();
            return 0;
        }
        else if (player[lieren].life == 0 && lr == 0)
        {
            panduanlieren();
        }
        if (game_over())
        {
            Sleep(1000);
            system("cls");
            cout << "游戏结束" << endl; printhhh();
            return 0;
        }
        cout << "即将进入夜晚";
        for (int i = 1; i <= 6; i++)
        {
            cout << ".";
            Sleep(500);
        }
        night2(6, 1);
        print1();
        if (game_over())
        {
            Sleep(1000);
            system("cls");
            cout << "游戏结束" << endl; printhhh();
            return 0;
        }
        if (player[lieren].life == 0)
        {
            panduanlieren();
        }
        if (game_over())
        {
            Sleep(1000);
            system("cls");
            cout << "游戏结束" << endl; printhhh();
            return 0;
        }
        toupiao(7, 0);
        system("cls");
        print(7, 0);
        if (game_over())
        {
            Sleep(1000);
            system("cls");
            cout << "游戏结束" << endl; printhhh();
            return 0;
        }
        else if (player[lieren].life == 0 && lr == 0)
        {
            panduanlieren();
        }
        if (game_over())
        {
            Sleep(1000);
            system("cls");
            cout << "游戏结束" << endl; printhhh();
            return 0;
        }
        while (1)
            system("pause");
        return 0;
    }
    
    #include <bits/stdc++.h>
    #include <queue>
    #include <math.h>
    #include <stack>
    #include <stdio.h>
    #include <iostream>
    #include <vector>
    #include <iomanip>
    #include <string.h>
    #include <algorithm>
    using namespace std;
    vector<long long> travel(vector<long long> A, vector<int> B, vector<int> U, vector<int> V, vector<int> W);
    #define int long long
    #define float double
    #define N 30000010
    #define INF 0xc00000fd
    #define scf scanf
    #define ptf printf
    #define gtc getchar
    #define ptc putchar
    queue<int> Q;
    stack<int> S;
    vector<int> V;
    #ifndef SOMETHING_H
    #define SOMETHING_H
    #endif
    inline int read(string n){
    	int x = 0, f = 1;
    	ptf("%s", n.c_str());
    	char c = gtc();
    	while(c < '0'  ||  c > '9'){
    		if(c == '-')
    			f = -1;
    		c = gtc();
    	}
    	while(c >= '0'  &&  c <= '9'){
    		x = x * 10 + c - 48;
    		c = gtc();
    	}
    	return x * f;
    }
    inline float input(string n){
    	float x = 0, f = 1, x2 = 0, cnt = 0, i = 0;
    	ptf("%s", n.c_str());
    	char c = gtc();
    	while(c < '0'  ||  c > '9'){
    		if(c == '-')
    			f = -1;
    		c = gtc();
    	}
    	while(c >= '0'  &&  c <= '9'){
    		x = x * 10 + c - 48;
    		c = gtc();
    	}
    	c = gtc();
    	while(c >= '0'  &&  c <= '9'){
    		x2 = x2 * 10 + c - 48;
    		cnt++;
    		c = gtc();
    	}
    	for(; i < cnt; i++)
    		x2 /= 10.0;
    	return (x + x2) * f;
    }
    void write(int n) {
        if(n < 0){
            ptc('-');
            n = -n;
        }
        if(n > 9)
    		write(n / 10);
        ptc(n % 10 + '0');
    	return;
    }
    void print(float n){
    	ptf("%.12lf\n", n);
    	return;
    }
    int n, m;
    bool H[105][105];
    struct node {
        int xB, yB, xI, yI;
    };
    node calc(int x, int y){
        node ans;
        ans.xB = x >= 0 ? (x / n) : ((x + 1) / n - 1);
        ans.yB = y >= 0 ? (y / m) : ((y + 1) / m - 1);
        ans.xI = x - ans.xB * n;
    	assert(ans.xI >= 0 && ans.xI < n);
        ans.yI = y - ans.yB * m;
        return ans;
    }
    int U = 0, v = 0;
    void insert(int nU, int nv){
        if(U == -998244353)
    		return;
        if(nU == 0 && nv == 0)
    		return;
        if(nU < 0)
    		nU = -nU, nv = -nv;
        else if(nU == 0 && nv < 0)
    		nv = -nv;
        int g = __gcd(nU, abs(nv));
    	nU /= g, nv /= g;
        if(nU == U && nv == v)
    		return;
        if(U || v)
    		U = v = -998244353;
        else
    		U = nU, v = nv;
    	return;
    }
    bool vis[105][105];
    pair<int, int> pB[105][105];
    bool isvalid(node u){
        if(H[u.xI][u.yI])
    		return 0;
        if(!vis[u.xI][u.yI]){
            vis[u.xI][u.yI] = 1;
            pB[u.xI][u.yI] = make_pair(u.xB, u.yB);
            return 1;
        }
        insert(u.xB - pB[u.xI][u.yI].first, u.yB - pB[u.xI][u.yI].second);
        return 0;
    }
    int d[4][2] = {{1, 0}, {-1, 0}, {0, 1}, {0, -1}};
    signed main(){
        n = read("");
        m = read("");
        for(int i = 0; i < n; i++){
            char c = getchar();
            while(c != '.' && c != '#')
    			c = getchar();
            for(int j = 0; j < m; j++)
                H[i][j] = c == '#', c = getchar();
        }
        queue<pair<int, int> > Q;
        isvalid((node){0, 0, 0, 0});
    	Q.push(make_pair(0, 0));
        while(!Q.empty()){
            pair<int, int> u = Q.front();
    		Q.pop();
            for(int i = 1; i < 5; i++){
                int vx = u.first + d[i][0], vy = u.second + d[i][1];
                if (isvalid(calc(vx, vy)))
    				Q.push(make_pair(vx, vy));
            }
        }
        int T = read("");
        while(T--){
            int x = read(""), y = read("");
            node qaq = calc(x, y);
            if(!vis[qaq.xI][qaq.yI]){
    			puts("no");
    			continue;
    		}
            if(U == 0 && v == 0){
                puts(qaq.xB != pB[qaq.xI][qaq.yI].first || qaq.yB != pB[qaq.xI][qaq.yI].second  ?  "no"  :  "yes");
                continue;
            }
            if(U == -998244353 && v == -998244353){
                puts("yes");
    			continue;
            }
            int nU = qaq.xB - pB[qaq.xI][qaq.yI].first, nv = qaq.yB - pB[qaq.xI][qaq.yI].second;
            if(nU == 0 && nv == 0){
    			puts("yes");
    			continue;
    		}
            if(nU < 0)
    			nU = -nU, nv = -nv;
            else if(nU == 0 && nv < 0)
    			nv = -nv;
            int g = __gcd(nU, abs(nv));
    			nU /= g, nv /= g;
            if(nU == U && nv == v){
    			puts("yes");
    			continue;
    		}
            puts("no");
        }
    	return 0;
    }
    

    这是我近日发现的几位同学抄题解的铁证: P898题解 吴俊烨P898

    P904题解 吴俊烨P904

    P928题解 林晋宇P928

  • 通过的题目

题目标签

语言基础
50
语言入门
23
循环语句
23
选择语句
20
竞赛
13
NOIP
13
其他
9
普及组
9
基础语法
8
动态规划
7
递归
5
2002
4
递推
4
数学
4
2001
3
位运算
3
提高组
3
一维数组
3
2005
2
快速幂
2